![]() The biggest issue with seasons like this, or the massacre bonus season is that there's a really fine line between useless, well tuned, and overpowered when it comes to offensive abilities. These are just a few things, but there's a lot they could change or add to make things fun, but not break the game. Could also make it class specific - I mean, almost every DH needs Dawn, so give them Dawn effect for free - it frees up the weapon cube slot and lets us find alternatives. Could even put in set effects here, like the Endless Walk or Focus + Restrait set effects. Imagine being able to just ignore CDR in multiple builds, like not having to push for CDR cap as a Crusader or DH. Legendary gems - let them be socketed into things other than rings and amulets.įree item - similar to free RoRG, give a free item, like everyone benefits from Obsidian Ring of the Zodiac. Set bonus season - rather than a free RoRG, make RoRG reduce by 2, so wear 4 pieces for a 6 set bonus. The seasonal effects should be there to allow creativity in builds, not solo Rift Guardians. ![]() Let's not forget the awesome LoN season (that was so awesome they made a gem after it). ![]() The Kanai Cube from last season was pretty good, same with the Ring of Royal Grandeur season. The safest thing to do with seasonal themes is to tweak limitations to broaden creativity in builds and shake up metas.
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